GeoVeyra XUSER GUIDE · V1 (1.0.0) · UNREAL DOJOPrint / Save as PDF

DOCUMENTATION · UPDATED 21 OCTOBER 2026

Foliage compatibility

Release scope

GeoVeyra X V1 (1.0.0) does not include a vegetation preset browser, automatic scattering or a PCG creation workflow. Features contains Roads, Buildings and Water.

Grass and Forest floor in Appearance are ground materials. They do not spawn grass meshes or trees.

Existing projects

Existing vegetation actors and saved recipe data are retained. Legacy data classes and Unreal's PCG dependency remain so earlier projects can still load. New terrain generation ignores legacy vegetation settings and creates no GeoVeyra PCG or scatter actors.

Your own foliage workflow

You can work with the generated Unreal landscape using your own foliage tools. Such tools, their mesh libraries and their support are separate from this release. Check their requirements and results in your own project.